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CC: How to run instances without a net

    Running 5 man instances is the bread and butter of gearing up any PvE character. There are some short instances, and some longer ones. There are some bosses that are ready for fun, and others that like to die fast. Many people consider it a universal truth that all you need to do these instances is solid crowd control. When you're faced with a pack of six or seven level 70 elite mobs, the last thing you want is one or two of them running loose.

    But what can you do if you don't have any CC available? Are you just out of luck? Nope! There are a few tricks to running instances without CC, and if you pay close attention, you won't miss the lack of sheeps at all.

    In fact, you might just start preferring to run without crowd control entirely.

    Off the bat, we're going to mainly focus on doing a no-cc run with a Warrior or Druid. Paladins have a natural AoE tanking ability and it's not very challenging to tank or run five mans with a paladin and no-CC. Consecration FTW.

    So first, you want to always allow your tank a few extra seconds for agro. Give them a few seconds to hit each mob, and then start the DPS. This is particularly important in saving the lives of your healers. No matter what your healer does, they are going to be building healing agro with all the mobs that are being engaged - not just the focused target. There for, the tank's threat must be above the healer's threat at all times, unless you want your healer taking a dirt nap.

    This brings us to the second tip – heal lightly and heal often. It's not a good idea to spam big heals – those are going to generate more healing aggro and easily pull off a mob on the peripheral of the tanks threat generation rotation off to the healers. If that happens and the tank is under some movement impairing effect, expect a wipe to follow. Save the big heals for only when absolutely necessary. There are some healers I run with that never use them, and things go just fine.

    On the opposite side to healing aggro is the DPS aggro, and the third tip: keep it low. DPS aggro is much easier to control. You should be running Omen, don't bother with anything else. Omen makes staying below the tank at all times an easy task. How can you do this when multiple mobs are being controlled by the tank? Single target everything down. Don't let that pretty Arcane Explosion graphic tempt you – because the tank won't be able to taunt the mob off you fast enough.

    The best way to stay on the tanks target is for the tank to have setup a predefined charm as their current focus. If the tank binds the charm to a key, they can just bounce the charm around as each mob dies. This is a very easy and effective way to quickly dispatch a large number of mobs.


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